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  1. This was pasted via the Budgie Haste Applet

GabrielIvascu

  1. /root # ./_checker
  2. [   48.773114] uart16550: loading out-of-tree module taints kernel.
  3. [   48.794206] before acquire ports:
  4. [   48.794853] base 0x3f8 (REG_DATA: 00, REG_IER: 00, REG_IIR: 01, REG_LCR: 00, REG_MCR: 08, REG_LSR: 60, REG_MSR: b0)
  5. [   48.795521] base 0x2f8 (REG_DATA: ff, REG_IER: ff, REG_IIR: ff, REG_LCR: ff, REG_MCR: ff, REG_LSR: ff, REG_MSR: ff)

GabrielIvascu

  1. ...
  2.   LD      drivers/gpu/drm/drm.o
  3.   LD      drivers/gpu/drm/built-in.o
  4.   LD      drivers/gpu/built-in.o
  5. In file included from drivers/thermal/x86_pkg_temp_thermal.c:20:0:

GabrielIvascu

  1. ...
  2.   LD      drivers/gpu/drm/drm.o
  3.   LD      drivers/gpu/drm/built-in.o
  4.   LD      drivers/gpu/built-in.o
  5. In file included from drivers/thermal/x86_pkg_temp_thermal.c:20:0:

GabrielIvascu

  1. gabriel@Sanctuary:/usr/src/linux-so2$ make -j $((`nproc`+1))
  2.   HOSTCC  scripts/basic/fixdep
  3.   HOSTCC  scripts/kconfig/conf.o
  4.   HOSTCC  scripts/kconfig/zconf.tab.o
  5. In file included from scripts/kconfig/zconf.tab.c:2537:0:

Paste #p5zczsi19

  1. /* Scrie în buffer ceea ce trebuie printat pe display.
  2.  * %d pentru un integer, %f pentru un float.
  3.  * Se pot pune mai multe %d și %f în același string, e.g.
  4.  * sprintf(buffer, "Temperatura: %d, Umiditatea: %f", temp, umid) */
  5. sprintf(buffer, "Temperatura: %d", temp);

jonathankang

  1. Dec 14 20:50:36 home NetworkManager[772]: <info>  [1481719836.7205] device (wlp3s0): supplicant interface state: associating -> associated
  2. Dec 14 20:50:37 home NetworkManager[772]: <info>  [1481719837.1858] device (wlp3s0): supplicant interface state: associated -> 4-way handshake
  3. Dec 14 20:50:37 home NetworkManager[772]: <warn>  [1481719837.5502] device (wlp3s0): link timed out.
  4. Dec 14 20:50:37 home NetworkManager[772]: <info>  [1481719837.5503] device (wlp3s0): state change: activated -> failed (reason 'supplicant-timeout') [100 120 11]
  5. Dec 14 20:50:37 home NetworkManager[772]: <info>  [1481719837.5505] manager: NetworkManager state is now CONNECTED_LOCAL
  6. Dec 14 20

jonathankang

  1. NetworkManager[9457]: <warn>  Connection disconnected (reason -4)
  2. NetworkManager[9457]: <debug> [1481786011.876817] [platform/nm-platform.c:2896] log_link(): platform: signal: link changed: 3: wlan0 <UP;broadcast,multicast,up> mtu 0 arp 1 wifi init driver ath9k
  3. NetworkManager[9457]: <debug> [1481786011.876886] [devices/nm-device.c:1575] link_changed_cb(): [0xe30a40] (wlan0): queued link change for ifindex 3
  4. NetworkManager[9457]: <info>  (wlan0): supplicant interface state: completed -> disconnected
  5. NetworkManager[9457]: <info>  (wlan0): supplicant interface state: disconnected -> scanning
  6. NetworkManager[9457]: <info>  (wlan0): supplicant interface state: scanning ->

Paste #pmxjpgiit

  1. {{{#!wiki orange
  2. i want this content to have the orange class.
  3. }}}
  4.  
  5. {{{#!html

darktable css 2.2

  1. @define-color bg_color #212121;
  2. @define-color plugin_bg_color #252525;
  3. @define-color fg_color #cacaca;
  4. @define-color base_color #ffffff;
  5. @define-color text_color #3C3C3C;

darktable css 2.2

  1. @define-color bg_color #212121;
  2. @define-color plugin_bg_color #252525;
  3. @define-color fg_color #cacaca;
  4. @define-color base_color #ffffff;
  5. @define-color text_color #3C3C3C;

mm_cfg.py for docker-mail

  1. # -*- python -*-
  2.  
  3. # Copyright (C) 1998,1999,2000 by the Free Software Foundation, Inc.
  4. #
  5. # This program is free software; you can redistribute it and/or

nginx conf for mailman

  1. server {
  2.     listen *:80;
  3.     server_name _;
  4.     root /usr/lib/cgi-bin/;

GabrielIvascu

  1. gabriel@Sanctuary:~/git/Dr-Jekyll-or-Mr-Hyde/backend (master)$ node server.js
  2. Started WebSocket server...
  3. New connection
  4. Game started
  5. Client disconnected with code: 1000 and message:

GabrielIvascu

  1. gabriel@Sanctuary:~/git/Dr-Jekyll-or-Mr-Hyde/backend (master)$ node server.js
  2. Started WebSocket server...
  3. New connection
  4. Game started
  5. Client disconnected with code: 1000 and message: