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Valgrind Analysis

  1. Track 01 (DATA) - Start 00:02:00, Length 57:13:50
  2. ==12941== Conditional jump or move depends on uninitialised value(s)
  3. ==12941==    at 0xEAB464B: shm_attach (shm.c:380)
  4. ==12941==    by 0xEAB4F9C: pa_shm_cleanup (shm.c:453)
  5. ==12941==    by 0xEAB51AC: sharedmem_create (shm.c:150)
  6. ==12941==    by 0xEAB51AC: pa_shm_create_rw (shm.c:239)
  7. ==12941==    by 0xEAA4F13: pa_mempool_new (memblock.c:848)
  8. ==12941==    by 0x7F2FA30: pa_context_new_with_proplist (context.c:182)
  9. ==12941==    by 0x4E3FD03: retro_gtk_pa_device_start (pa-player.c:492)
  10. ==12941==    by 0x4E3FD03: retro_gtk_pa_device_play (pa-player.c:615)
  11. ==12941==    by 0x4E3FE35: retro_gtk_pa_player_real_play_batch (pa-player.c:803)
  12. ==12941==    by 0x20E68988: SPUasync (spu.c:1262)
  13. ==12941==    by 0x20E53237: psxRcntUpdate (psxcounters.c:340)
  14. ==12941==    by 0x20E57896: psxBranchTest (r3000a.c:119)
  15. ==12941==    by 0x20E56686: intExecute (psxinterpreter.c:916)
  16. ==12941==    by 0x20E8E479: retro_run (libretro.c:1342)
  17. ==12941==
  18. *** stack smashing detected ***: gnome-games terminated
  19. ==12941==
  20. ==12941== Process terminating with default action of signal 6 (SIGABRT)
  21. ==12941==    at 0x73621C7: raise (raise.c:55)
  22. ==12941==    by 0x7363E29: abort (abort.c:89)
  23. ==12941==    by 0x73A5BA2: __libc_message (libc_fatal.c:175)
  24. ==12941==    by 0x74460DB: __fortify_fail (fortify_fail.c:38)
  25. ==12941==    by 0x744607F: __stack_chk_fail (stack_chk_fail.c:28)
  26. ==12941==    by 0x20E8E5D4: retro_run (libretro.c:1347)
  27. ==12941==    by 0x61D503D: retro_core_run (core.c:1235)
  28. ==12941==    by 0x40ED2F: games_retro_runner_init (retro-runner.c:375)
  29. ==12941==    by 0x40F917: games_retro_runner_real_check_is_valid (retro-runner.c:216)
  30. ==12941==    by 0x4135E4: games_application_window_get_runner_for_game (application-window.c:907)
  31. ==12941==    by 0x4135E4: games_application_window_run_game_with_cancellable (application-window.c:524)
  32. ==12941==    by 0x4135E4: games_application_window_run_game (application-window.c:273)
  33. ==12941==    by 0x69BAAA6: g_cclosure_marshal_VOID__OBJECTv (gmarshal.c:2102)
  34. ==12941==    by 0x69B7BD3: _g_closure_invoke_va (gclosure.c:867)
  35. ==12941==
  36. ==12941== HEAP SUMMARY:
  37. ==12941==     in use at exit: 12,552,961 bytes in 182,830 blocks
  38. ==12941==   total heap usage: 1,033,742 allocs, 850,912 frees, 89,139,297 bytes allocated
  39. ==12941==
  40. ==12941== LEAK SUMMARY:
  41. ==12941==    definitely lost: 25,952 bytes in 66 blocks
  42. ==12941==    indirectly lost: 16,299 bytes in 700 blocks
  43. ==12941==      possibly lost: 181,344 bytes in 194 blocks
  44. ==12941==    still reachable: 11,881,798 bytes in 179,018 blocks
  45. ==12941==                       of which reachable via heuristic:
  46. ==12941==                         length64           : 577,832 bytes in 6,227 blocks
  47. ==12941==                         newarray           : 6,856 bytes in 83 blocks
  48. ==12941==                         multipleinheritance: 192 bytes in 1 blocks
  49. ==12941==         suppressed: 0 bytes in 0 blocks
  50. ==12941== Rerun with --leak-check=full to see details of leaked memory
  51. ==12941==
  52. ==12941== For counts of detected and suppressed errors, rerun with: -v
  53. ==12941== Use --track-origins=yes to see where uninitialised values come from
  54. ==12941== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 0 from 0)
  55. Killed